Script Writing
The first thing that must be done, a script! Because you cannot produce an episode without one. I guess you could, but it would be very difficult!
Scriptwriting is an artform, like anything creative, it has to successfully get across your message to the audience. I'm not a professional, and have no clue on the correct way to set out a proper script, but everyone has their different techniques!
The ideas for an episode can come from anywhere, my head, TV shows, movies, or even computer games. Popular culture plays a big part in my scripts, I really like to emulate the style of TV shows in the sense of dialouge, timing, scene transitions etc.
Once I have an idea, I break the episode into three parts. The first is the main story for that particular episode, for example Episode 5 "Alone In The Flames". The murderous firestarter was the main plot, Conrad Green introducing himself to Detective Johnson was the side story, and Jill discovering a new power was the third story, which in turns helps her to save an innocent in the end and come face to face with the arsonist. This brings the whole episode full circle, giving the audience the feel of completeness.
Most Machinima directors like to be heavily influenced by the game itself, it's draw backs and restrictions, not all directors mind you, some are extremely talented that they make some real movie directors look like amateurs! What I mean by this is, I film in such a technique that is highly recognised in the TV industry. I have followed many tutorials and studied camera positioning, editing, and how to place credits and other artifacts correctly. However, I'm not a professional, I'm not trying to boast about my skills, but what I am trying to do is hopefully inspire other directors out there to take on this technquie, and really show film makers what Machinima directors are made of.
Scriptwriting is an artform, like anything creative, it has to successfully get across your message to the audience. I'm not a professional, and have no clue on the correct way to set out a proper script, but everyone has their different techniques!
The ideas for an episode can come from anywhere, my head, TV shows, movies, or even computer games. Popular culture plays a big part in my scripts, I really like to emulate the style of TV shows in the sense of dialouge, timing, scene transitions etc.
Once I have an idea, I break the episode into three parts. The first is the main story for that particular episode, for example Episode 5 "Alone In The Flames". The murderous firestarter was the main plot, Conrad Green introducing himself to Detective Johnson was the side story, and Jill discovering a new power was the third story, which in turns helps her to save an innocent in the end and come face to face with the arsonist. This brings the whole episode full circle, giving the audience the feel of completeness.
Most Machinima directors like to be heavily influenced by the game itself, it's draw backs and restrictions, not all directors mind you, some are extremely talented that they make some real movie directors look like amateurs! What I mean by this is, I film in such a technique that is highly recognised in the TV industry. I have followed many tutorials and studied camera positioning, editing, and how to place credits and other artifacts correctly. However, I'm not a professional, I'm not trying to boast about my skills, but what I am trying to do is hopefully inspire other directors out there to take on this technquie, and really show film makers what Machinima directors are made of.